While writing my earlier post on Javascript FFTs, I also (for fun) adapted the Nayuki FFT code into Standard ML. You can find it here. The original idea was to see how performance of SML compiled to native code, and SML compiled to Javascript using smltojs, compared with the previously-tested Javascript implementations and with any… Continue reading … and an FFT in Standard ML
Tag: audio
Rubber Band Audio v1.9.0
Some three years after its last release (!), I present to you version 1.9.0 of Rubber Band Audio: Rubber Band Audio is a little audio-processing application that does time-stretching and pitch-shifting using the Rubber Band Library. It's quite a neat tool for adjusting loops, adapting recordings to a new key, or slowing down sections for… Continue reading Rubber Band Audio v1.9.0